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Proposal now published
Author: Agner Date: 2016-03-29 02:11
Hubert Lamontagne wrote:
The way MIPS stays simple is that they disallow any sort of multi step situational thing with lots of changing registers and multiple memory accesses... No push/pop, no call/return, no automatic loading of selector offsets and segment size like on 286, and especially no task switch instruction.
This is also why RISC-V is designed that way: the idea is that by having no multi result instructions, but having higher throughput because it's easier to make a CPU with out of order execution and lots of execution units, you still come ahead in overall speed.
Why is it so much more difficult to have two-result instructions? We need two-result instructions for: add-with-carry, overflow detection, pop register, return, read-and-increment-pointer, ALU-and-conditional-jump.
If we want an efficient implementation of add-with-carry with a single register, we may have an extra bit in the register for this purpose. Or we may use every second element in a vector for carry bit, at the cost of getting half the work done. The same for overflow detection.

Function calling also becomes complicated if we do not allow multiple results. The call of a non-leaf function will be: (1) copy instruction pointer to link register, (2) jump to target, (3) subtract from SP, (4) save link register on stack. And the return will be: (5) recall link register from stack, (6) add to SP, (7) jump to link register. That is seven instructions instead of two. Does the increase in speed really make up for that?

 
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